Favini, Gian - Piero
  
(2010)
The dark side of the board: advances in chess Kriegspiel, [Dissertation thesis], Alma Mater Studiorum Università di Bologna. 
 Dottorato di ricerca in 
Informatica, 22 Ciclo. DOI 10.6092/unibo/amsdottorato/2403.
  
 
  
  
        
        
        
  
  
  
  
  
  
  
    
  
    
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      Abstract
      While imperfect information games are an excellent model of real-world problems and tasks, they are often difficult for computer programs to play at a high level of proficiency, especially if they involve major uncertainty and a very large state space. Kriegspiel, a variant of chess making it similar to a wargame, is a perfect example: while the game was studied for decades from a game-theoretical viewpoint, it was only very recently that the first practical algorithms for playing it began to appear. This thesis presents, documents and tests a multi-sided effort towards making a strong Kriegspiel player, using heuristic searching, retrograde analysis and Monte Carlo tree search algorithms to achieve increasingly higher levels of play. The resulting program is currently the strongest computer player in the world and plays at an above-average human level.
     
    
      Abstract
      While imperfect information games are an excellent model of real-world problems and tasks, they are often difficult for computer programs to play at a high level of proficiency, especially if they involve major uncertainty and a very large state space. Kriegspiel, a variant of chess making it similar to a wargame, is a perfect example: while the game was studied for decades from a game-theoretical viewpoint, it was only very recently that the first practical algorithms for playing it began to appear. This thesis presents, documents and tests a multi-sided effort towards making a strong Kriegspiel player, using heuristic searching, retrograde analysis and Monte Carlo tree search algorithms to achieve increasingly higher levels of play. The resulting program is currently the strongest computer player in the world and plays at an above-average human level.
     
  
  
    
    
      Tipologia del documento
      Tesi di dottorato
      
      
      
      
        
      
        
          Autore
          Favini, Gian - Piero
          
        
      
        
          Supervisore
          
          
        
      
        
      
        
          Dottorato di ricerca
          
          
        
      
        
          Scuola di dottorato
          Scienze e ingegneria dell'informazione
          
        
      
        
          Ciclo
          22
          
        
      
        
          Coordinatore
          
          
        
      
        
          Settore disciplinare
          
          
        
      
        
          Settore concorsuale
          
          
        
      
        
          Parole chiave
          imperfect information, games, Kriegspiel, chess, minimax theorem, heuristic search, retrograde analysis, Monte Carlo
          
        
      
        
          URN:NBN
          
          
        
      
        
          DOI
          10.6092/unibo/amsdottorato/2403
          
        
      
        
          Data di discussione
          5 Maggio 2010
          
        
      
      URI
      
      
     
   
  
    Altri metadati
    
      Tipologia del documento
      Tesi di dottorato
      
      
      
      
        
      
        
          Autore
          Favini, Gian - Piero
          
        
      
        
          Supervisore
          
          
        
      
        
      
        
          Dottorato di ricerca
          
          
        
      
        
          Scuola di dottorato
          Scienze e ingegneria dell'informazione
          
        
      
        
          Ciclo
          22
          
        
      
        
          Coordinatore
          
          
        
      
        
          Settore disciplinare
          
          
        
      
        
          Settore concorsuale
          
          
        
      
        
          Parole chiave
          imperfect information, games, Kriegspiel, chess, minimax theorem, heuristic search, retrograde analysis, Monte Carlo
          
        
      
        
          URN:NBN
          
          
        
      
        
          DOI
          10.6092/unibo/amsdottorato/2403
          
        
      
        
          Data di discussione
          5 Maggio 2010
          
        
      
      URI
      
      
     
   
  
  
  
  
  
    
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